feat: Added arena_push and arena_realloc

decided that arena_push will handle everything, will use alloc then push into it,
also, used realloc as a separate function for better handling resize and shit, next
is creating a save function that calculates the size needed for the element
and if it's too fucking much then throw an error. A bit overkill but yeah, i'm like
that all the time, this is suppossed to be a library to support my calculator like
damn but ok.
This commit is contained in:
2026-03-29 19:06:49 -06:00
parent cde457593e
commit 00942d3bd6
2 changed files with 47 additions and 7 deletions

View File

@@ -2,6 +2,7 @@
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
ArenaResult arena_init(size_t size) {
@@ -23,7 +24,7 @@ ArenaResult arena_init(size_t size) {
}
Arena new_arena = {
.data = buffer,
.buffer = buffer,
.size = size,
.offset = 0,
};
@@ -42,7 +43,7 @@ void arena_destroy(Arena *arena) {
arena->offset = 0;
arena->size = 0;
free(arena->data);
free(arena->buffer);
}
ArenaPointer arena_alloc(Arena *arena, size_t size, size_t alignment) {
@@ -67,7 +68,46 @@ ArenaPointer arena_alloc(Arena *arena, size_t size, size_t alignment) {
ArenaPointer val = {
.is_valid = true,
.pointer = arena->data + arena->offset,
.address = arena->buffer + arena->offset,
};
return val;
}
ArenaErr arena_push(Arena *arena, void *data, size_t size, size_t alignment) {
if (arena == NULL || data == NULL) {
return ARENA_NULL_ARG;
}
ArenaPointer pointer = arena_alloc(arena, size, alignment);
if (!pointer.is_valid) {
size_t new_size = arena->size * 2;
ArenaErr err = arena_realloc(arena, new_size);
if (err != ARENA_OK) {
return err;
}
}
memcpy(
pointer.address,
data,
size);
return ARENA_OK;
}
ArenaErr arena_realloc(Arena *arena, size_t new_size) {
if (arena == NULL) {
return ARENA_NULL_ARG;
}
uint8_t *tmp = realloc(arena->buffer, new_size);
if (tmp == NULL) {
return ARENA_BAD_ALLOC;
}
arena->buffer = tmp;
arena->size = new_size;
return ARENA_OK;
}