#include "arena.h" #include #include #include #include #include ArenaResult arena_init(size_t capacity) { if (capacity < 1) { return (ArenaResult) {.is_valid = false, .err = ARENA_INVALID_SIZE}; } void *buffer = malloc(capacity); if (buffer == NULL) { return (ArenaResult) {.is_valid = false, .err = ARENA_BAD_ALLOC}; } Arena new_arena = { .buffer = buffer, .capacity = capacity, .offset = 0, }; return (ArenaResult) {.is_valid = true, .arena = new_arena}; } void arena_destroy(Arena *arena) { free(arena->buffer); arena->buffer = NULL; arena->offset = 0; arena->capacity = 0; } ArenaPointer arena_alloc(Arena *arena, size_t size, size_t alignment) { if (arena == NULL) { return (ArenaPointer) {.is_valid = false, .err = ARENA_NULL_ARG}; } if (size < 1) { return (ArenaPointer) {.is_valid = false, .err = ARENA_INVALID_SIZE}; } if (alignment < 1) { return (ArenaPointer) {.is_valid = false, .err = ARENA_INVALID_ALIGN}; } ArenaSizeResult padding = arena_get_align_padding(arena, alignment); if (!padding.is_valid) { return (ArenaPointer) {.is_valid = false, .err = padding.err}; } if (arena->offset + padding.val + size > arena->capacity) { return (ArenaPointer) {.is_valid = false, .err = ARENA_OUT_OF_SPACE}; } if (arena->offset > SIZE_MAX - padding.val - size) { return (ArenaPointer) {.is_valid = false, .err = ARENA_CAPACITY_OVERFLOW}; } size_t aligned_offset = arena->offset + padding.val; arena->offset = aligned_offset + size; return (ArenaPointer) {.is_valid = true, .offset = aligned_offset, .arena = arena}; } ArenaErr arena_ensure_capacity(Arena *arena, size_t size, size_t alignment) { if (arena == NULL) { return ARENA_NULL_ARG; } if (size == 0 || size == SIZE_MAX) { return ARENA_INVALID_SIZE; } if (alignment == 0 || (alignment & (alignment - 1)) != 0) { return ARENA_INVALID_ALIGN; } ArenaSizeResult padding_res = arena_get_align_padding(arena, alignment); if (!padding_res.is_valid) { return padding_res.err; } size_t padding = padding_res.val; while (true) { size_t required; if (arena->offset > SIZE_MAX - padding) { return ARENA_CAPACITY_OVERFLOW; } required = arena->offset + padding; if (required > SIZE_MAX - size) { return ARENA_CAPACITY_OVERFLOW; } required += size; if (required <= arena->capacity) { return ARENA_OK; } size_t new_capacity; if (arena->capacity > SIZE_MAX / 2) { return ARENA_CAPACITY_OVERFLOW; } new_capacity = arena->capacity * 2; if (new_capacity < required) { new_capacity = required; } ArenaErr err = arena_realloc(arena, new_capacity); if (err != ARENA_OK) { return err; } } } ArenaPointer arena_push(Arena *arena, void *data, size_t size, size_t alignment) { if (arena == NULL || data == NULL) { return (ArenaPointer) {.is_valid = false, .err = ARENA_NULL_ARG}; } if (size < 1) { return (ArenaPointer) {.is_valid = false, .err = ARENA_INVALID_SIZE}; } if (size < 1) { return (ArenaPointer) {.is_valid = false, .err = ARENA_INVALID_ALIGN}; } ArenaErr err = arena_ensure_capacity(arena, size, alignment); if (err != ARENA_OK) { return (ArenaPointer) {.is_valid = false, .err = err}; } ArenaPointer pointer = arena_alloc(arena, size, alignment); if (!pointer.is_valid) { return pointer; } memcpy( arena_unwrap_pointer(pointer), data, size); return pointer; } ArenaErr arena_realloc(Arena *arena, size_t new_capacity) { if (arena == NULL) { return ARENA_NULL_ARG; } if (new_capacity < 1) { return ARENA_INVALID_SIZE; } uint8_t *tmp = realloc(arena->buffer, new_capacity); if (tmp == NULL) { return ARENA_BAD_ALLOC; } arena->buffer = tmp; arena->capacity = new_capacity; return ARENA_OK; } ArenaSizeResult arena_get_align_padding(Arena *arena, size_t alignment) { if (arena == NULL) { return (ArenaSizeResult){ .is_valid = false, .err = ARENA_NULL_ARG }; } if (alignment == 0 || (alignment & (alignment - 1)) != 0) { return (ArenaSizeResult){ .is_valid = false, .err = ARENA_INVALID_ALIGN }; } uintptr_t current_address = (uintptr_t)(arena->buffer + arena->offset); size_t mask = alignment - 1; size_t padding = (size_t)(-current_address) & mask; return (ArenaSizeResult){ .is_valid = true, .val = padding }; } void *arena_unwrap_pointer(ArenaPointer p) { if (!p.is_valid) { return NULL; } return p.arena->buffer + p.offset; }