#include "arena.h" #include #include #include #include #include ArenaResult arena_init(size_t capacity) { if (capacity < 1) { ArenaResult err = { .is_valid = false, .err = ARENA_INVALID_SIZE, }; return err; } void *buffer = malloc(capacity); if (buffer == NULL) { ArenaResult err = { .is_valid = false, .err = ARENA_BAD_ALLOC, }; return err; } Arena new_arena = { .buffer = buffer, .capacity = capacity, .offset = 0, }; ArenaResult val = { .is_valid = true, .arena = new_arena, }; return val; } void arena_destroy(Arena *arena) { free(arena->buffer); arena->buffer = NULL; arena->offset = 0; arena->capacity = 0; } ArenaPointer arena_alloc(Arena *arena, size_t size, size_t alignment) { if (arena == NULL) { ArenaPointer err = { .is_valid = false, .err = ARENA_NULL_ARG, }; return err; } SizeResult padding = get_arena_align_padding(arena, alignment); if (!padding.is_valid) { ArenaPointer err = { .is_valid = false, .err = padding.err, }; return err; } if (arena->offset + padding.val >= arena->capacity) { ArenaPointer err = { .is_valid = false, .err = ARENA_OUT_OF_SPACE, }; return err; } if (arena->offset > SIZE_MAX - padding.val - size) { ArenaPointer err = { .is_valid = false, .err = ARENA_CAPACITY_OVERFLOW, }; return err; } size_t aligned_offset = arena->offset + padding.val; arena->offset = aligned_offset + size; ArenaPointer val = { .is_valid = true, .address = arena->buffer + aligned_offset, }; return val; } ArenaErr arena_ensure_capacity(Arena *arena, size_t size, size_t alignment) { if (arena == NULL) { return ARENA_NULL_ARG; } SizeResult padding = get_arena_align_padding(arena, alignment); if (!padding.is_valid) { return padding.err; } while (true) { if (arena->offset > SIZE_MAX - padding.val - size) { return ARENA_CAPACITY_OVERFLOW; } size_t required = arena->offset + padding.val + size; if (required <= arena->capacity) { return ARENA_OK; } size_t new_capacity; if (mul_size_t_safe(arena->capacity, 2, &new_capacity)) { return ARENA_CAPACITY_OVERFLOW; } ArenaErr err = arena_realloc(arena, new_capacity); if (err != ARENA_OK) { return err; } } } ArenaPointer arena_push(Arena *arena, void *data, size_t size, size_t alignment) { if (arena == NULL || data == NULL) { ArenaPointer bad_pointer = { .is_valid = false, .err = ARENA_NULL_ARG, }; return bad_pointer; } ArenaErr err = arena_ensure_capacity(arena, size, alignment); if (err != ARENA_OK) { ArenaPointer bad_pointer = { .is_valid = false, .err = err, }; return bad_pointer; } ArenaPointer pointer = arena_alloc(arena, size, alignment); if (!pointer.is_valid) { return pointer; } memcpy( pointer.address, data, size); return pointer; } ArenaErr arena_realloc(Arena *arena, size_t new_capacity) { if (arena == NULL) { return ARENA_NULL_ARG; } uint8_t *tmp = realloc(arena->buffer, new_capacity); if (tmp == NULL) { return ARENA_BAD_ALLOC; } arena->buffer = tmp; arena->capacity = new_capacity; return ARENA_OK; } SizeResult get_arena_align_padding(Arena *arena, size_t alignment) { if (arena == NULL) { SizeResult err = { .is_valid = false, .err = ARENA_NULL_ARG, }; return err; } if (alignment < 1) { SizeResult err = { .is_valid = false, .err = ARENA_INVALID_ALIGN, }; return err; } uintptr_t current_address = (uintptr_t) (arena->buffer + arena->offset); uintptr_t aligned = ((current_address + (alignment - 1)) & ~(alignment - 1)); SizeResult val = { .is_valid = true, .val = aligned - current_address, }; return val; } bool mul_size_t_safe(size_t a, size_t b, size_t *out) { if (out == NULL) { return true; } if (a != 0 && b > SIZE_MAX / a) { return true; } *out = a * b; return false; }