#include "arena.h" #include #include #include #include ArenaResult arena_init(size_t size) { void *buffer = malloc(size); if (buffer == NULL) { ArenaResult err = { .is_valid = false, .err = ARENA_BAD_ALLOC, }; return err; } if (size < 1) { ArenaResult err = { .is_valid = false, .err = ARENA_INVALID_SIZE, }; return err; } Arena new_arena = { .buffer = buffer, .size = size, .offset = 0, }; ArenaResult val = { .is_valid = true, .arena = new_arena, }; return val; } void arena_destroy(Arena *arena) { if (arena == NULL) { return; } arena->offset = 0; arena->size = 0; free(arena->buffer); } ArenaPointer arena_alloc(Arena *arena, size_t size, size_t alignment) { if (arena == NULL) { ArenaPointer err = { .is_valid = false, .err = ARENA_NULL_ARG, }; return err; } SizeResult new_offset = align_arena_offset(arena, alignment); if (!new_offset.is_valid) { ArenaPointer err = { .is_valid = false, .err = new_offset.err, }; return err; } if (new_offset.val + size >= arena->size) { ArenaPointer err = { .is_valid = false, .err = ARENA_OUT_OF_SPACE, }; return err; } arena->offset = new_offset.val; ArenaPointer val = { .is_valid = true, .address = arena->buffer + arena->offset, }; return val; } ArenaErr arena_push(Arena *arena, void *data, size_t size, size_t alignment) { if (arena == NULL || data == NULL) { return ARENA_NULL_ARG; } ArenaPointer pointer = arena_alloc(arena, size, alignment); if (!pointer.is_valid) { SizeResult new_size = arena_compute_necessary_capacity(arena->size, size); if (!new_size.is_valid) { return new_size.err; } ArenaErr err = arena_realloc(arena, new_size.val); if (err != ARENA_OK) { return err; } pointer = arena_alloc(arena, size, alignment); } memcpy( pointer.address, data, size); return ARENA_OK; } ArenaErr arena_realloc(Arena *arena, size_t new_size) { if (arena == NULL) { return ARENA_NULL_ARG; } uint8_t *tmp = realloc(arena->buffer, new_size); if (tmp == NULL) { return ARENA_BAD_ALLOC; } arena->buffer = tmp; arena->size = new_size; return ARENA_OK; }