rework: AST now uses an arena for allocation

For now it works but i dont really like that i use ParseResult, i mean
is necessary but i think i will try to make it cleaner so that i can
just directly use like parse and pass tath into evaluate, that would
require to move the main evaluate funciton into evaluate_tree or
something  and evaluate takes the arena, uses evaluate_tree and frees
the arena, will try that the next commit but for now this version works
perfectly.
This commit is contained in:
2026-04-13 07:57:36 -06:00
parent fb27e1e34c
commit e4ec102cb9
8 changed files with 46 additions and 16 deletions

View File

@@ -14,6 +14,11 @@ typedef struct {
size_t pos;
} ASTNodeSlice;
typedef struct {
Arena *arena;
AST tree;
} ParseResult;
ASTNode ASTNodeSlice_peek(ASTNodeSlice *slice);
ASTNode ASTNodeSlice_next(ASTNodeSlice *slice);
bool ASTNodeSlice_is_valid(ASTNodeSlice *slice);
@@ -24,7 +29,7 @@ ASTNode *led(ASTNodeSlice *slice, size_t right_precedence);
uint8_t node_lbp(ASTNode node);
uint8_t node_rbp(ASTNode node);
AST parse(ASTNodeArray *arr);
ASTNode *parse_expr(ASTNodeSlice *slice, uint8_t min_bp);
ParseResult parse(ASTNodeArray *arr);
ASTNode *parse_expr(ASTNodeSlice *slice, Arena *arena, uint8_t min_bp);
#endif // !PARSER_H